package ru.pb.game.network.engine.client.packets.receivable;

import ru.pb.game.network.engine.client.packets.FromClientToGameServerPacket;
import ru.pb.game.network.engine.client.packets.sendable.PROTOCOL_BATTLE_GIVEUPBATTLE_ACK;

/**
 * @author: DarkSkeleton
 */
public class PROTOCOL_BATTLE_GIVEUPBATTLE_REQ extends FromClientToGameServerPacket
{

	int UNK;

	@Override
	public void readImpl()
	{
		readH();
		UNK = readD();
	}

	@Override
	public void runImpl()
	{
		sendPacket(new PROTOCOL_BATTLE_GIVEUPBATTLE_ACK(UNK));
	}

}
